

“'''Indifferent and powerful Yasson.'''Karrie was trained by the Empire to become a war machine from when she was a child, because of her incredible talent. After one battle, the seriously wounded Karrie fused with the consciousness of an alien prophet, so she knew the fate of the demise of her hometown, and to find a way to break the prophecy, she left Alaghat.”
Lore & Story
Skills

Lightwheel Mark
Karrie's Basic Attacks and skills apply a stack of Lightwheel Mark on hit. Once a target has 5 stacks of Lightwheel Marks, the marks will turn into a lightwheel, dealing True Damage equal to 5 (+1% Extra Physical Attack)% of the target's Max HP to them (only up to 300 damage against Creeps).

Spinning Lightwheel
CD: 8 Mana Cost: 65Karrie releases a sphere of surging energy in the target direction, dealing 250 (+90% Total Physical Attack) Physical Damage to enemies in its path. The sphere will stop upon hitting an enemy hero or reaching its max travel distance, continuously dealing 150 (+20% Total Physical Attack) Physical Damage to nearby enemies and slowing them by 80% for 1s.

Phantom Step
CD: 4.5 Mana Cost: 35Karrie dashes in the target direction while throwing a lightwheel at the nearest enemy, dealing 150 (+70% Total Physical Attack) Physical Damage and applying a stack of Lightwheel Mark on them. When in Dual Wield state, Karrie throws two lightwheels instead.

Speedy Lightwheel
CD: 35 Mana Cost: 100Karrie enters Dual Wield state for 10s, gaining 20% Movement Speed. Each Basic Attack deals 40 (+50% Total Physical Attack) Physical Damage and throws 2 lightwheels that inherit a portion of Attack Effects.
Combo Guides
TEAMFIGHT COMBOS
Use her Ultimate to apply extra Lightwheel Marks with Basic Attacks and 1st Skill to slow enemies, and then chase with her 2nd Skill to secure the kill.
LANING COMBOS
Use her 1st Skill to poke enemies and slow them, then follow up with Basic Attacks. She can then use her 2nd Skill to chase or reposition herself.
Official Counter Analysis
Counters
Tanks such as Tigreal and Fredrinn that take more damage from her HP percent attacks.
Countered By
Long range heroes such as Xavier, Layla and Nana due to Karrie's medium range.
Good Teammates
Assassins like Saber and Aamon who can eliminate ranged threats so Karrie can focus the frontline.
Matchup Analysis
Strong Against
Recommended Builds
DPS, Burst
Spell: FlickerEmblem: Marksman Emblem
Demon Hunter Sword
Swift Boots
Golden Staff
Corrosion Scythe
Hunter Strike
Blade of DespairDPS, Durable
Spell: FlickerEmblem: Marksman Emblem
Demon Hunter Sword
Warrior Boots
Windtalker
Haas' Claws
Malefic Roar
ImmortalityDPS, Durable
Spell: FlickerEmblem: Marksman Emblem
Haas' Claws
Swift Boots
Berserker's Fury
Scarlet Phantom
Hunter Strike
ImmortalityOfficial Matchups

This hero is a total nature enemy to Karrie , because this hero have skill that can block any damage that Karrie do , basic attack , Spinning Lightwheel , Phantom Step , almost everything !

Karrie can kill this hero with easy , because this hero need to get in close range to Karrie to hit Karrie with huge damage , and Karrie can quickly kill this hero before it reach Karrie .

Almost all this hero skill can stun the enemy , so while this hero stunned you , you can't do your job .
Base Stats
Profile
How to counter Karrie
Counter heroes, items, emblems, spells and matchups against Karrie.
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