

“'''Abysmal Sea creature who broke free from the seal.'''Atlas is one of the ancient Abysmal Sea creatures, sealed in the deep sea by the Ancient Ones. Atlas found the Mecha built by the Iceland Golems in the Abysmal Sea in the past. By integrating with the Mecha, Atlas escaped the Abysmal Sea and came to the seas around the world to absorb knowledge. It looks forward to the day when it is able to break the prohibition, so that its own kind can be free.”
Lore & Story
Skills

Frigid Breath
Atlas generates Frigid Breath around him for 5s each time he casts a skill. Enemies affected by Frigid Breath will have their Movement Speed gradually reduced over 2s, after which they'll be frozen for 0.5s. Atlas gains 20 (+0.5% Extra Max HP) extra Physical & Magic Defense when Frigid Breath is present.

Annihilate
CD: 7 Mana Cost: 60Atlas smashes the ground and causes 3 explosions, dealing 400 (+100% Total Magic Power) Magic Damage to enemies. Ejected State: If Atlas is ejected from his Mecha Sentry, both he and his Mecha will cast Annihilate.

Perfect Match
CD: 0 Mana Cost: 75Atlas enters Ejected State, gaining 40% Movement Speed and immunity to Slowing Effects. In this state, the Mecha Sentry will follow the pilot at an increasing speed (can only be controlled by Suppression). Once they meet, Atlas will return to the Mecha, dealing 320 (+80% Total Magic Power) Magic Damage to enemies nearby and stunning them for 0.8s. Ejected State: Atlas and his Mecha share the same HP bar and reduce 50% of the damage taken in this state.

Fatal Links
CD: 55 Mana Cost: 130Atlas hurls chains around and starts to channel (can only be interrupted by Suppression), dealing 225 (+75% Total Magic Power) Magic Damage to enemy heroes hit and slowing them by 40% for 3s. Use this skill again while channeling: Atlas will drag the targets toward him and plunk them down on the designated location, dealing 360 (+180% Total Magic Power) Magic Damage. Use this skill in Ejected State: The Mecha Sentry will return to Atlas immediately, but the stun effect will be replaced by 40% Slowing Effect.
Combo Guides
TEAMFIGHT COMBOS
In teamfights, use Atlas's 2nd Skill to approach the enemy and unleash his Ultimate when multiple enemies are in range. Aim while channeling and release to slam them down near your team, then continue to deal damage with his 1st Skill.
LANING COMBOS
In the laning phase, use Atlas's 2nd Skill to eject and then get close to the enemy. Right before the Mecha Sentry reaches Atlas, use his 1st Skill to double the effect.
Official Counter Analysis
Counters
Atlas counters squishy heroes without mobility skills like Vexana and Eudora because they cannot reliably escape his CC.
Countered By
Atlas is countered by heroes who can knock him away, such as Valir and Moskov, since they can easily stop his 2nd Skill which Atlas relies on to land his other skills.
Good Teammates
Atlas works well with heroes with high AOE damage like Vale and Ixia because Atlas can pull enemies together and keep them CC'd.
Matchup Analysis
Strong Against
Weak Against
Atlas is countered by heroes who can knock him away, such as Valir and Moskov, since they can easily stop his 2nd Skill which Atlas relies on to land his other skills.
MoskovAtlas is countered by heroes who can knock him away, such as Valir and Moskov, since they can easily stop his 2nd Skill which Atlas relies on to land his other skills.
Recommended Builds
Recommended Build
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Cursed HelmetOfficial Matchups
Base Stats
Profile
How to counter Atlas
Counter heroes, items, emblems, spells and matchups against Atlas.
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