Lore & Story
. The starlight then returns to Lunox, each restoring and recovering . The HP restored is doubled when hitting enemy heroes.Grants one stack of after use.
|level-scaling= Base Damage: 200 / 230 / 260 / 290 / 320 / 350
HP Regen: 75 / 80 / 85 / 90 / 95 / 100
|spellvamp-ratio=50%
|term-1 = Magic Damage Skill
|term-2 = Healing Effect
|term-3 =
|notes =*Both skills 1 and 2 share the same cooldown and skill level. Levelling up one ability levels another.
*Has the range of 4.5 unit.
*If a target dies before a starlight reaches, the starlight will not return, result in no heal.
* fully benefits from returning starlights even when untargetable.
*Fully bounce to unsighted, concealed or invisible enemies, but not untargetable enemies.
|bugs =
}}
(1.5%–3% of Max HP against Creeps).Grants one stack of after use.
|level-scaling= Base Damage: 250/270/290/310/330/350
Extra Percentage Damage: 2.5% / 3% / 3.5% / 4% / 4.5% / 5%
Damage to Creeps: 1.5% / 1.8% / 2.1% / 2.4% / 2.7% / 3%
|calc =
|term-1 = Magic Damage Skill
|term-2 = Max HP
|term-3 =
|notes = *Both skills 1 and 2 share the same cooldown and skill level.
*Has the range of 5 unit, similar to her attack range.
**The animation is slightly further than the effective range.
*Fully affect unsighted enemy, such as in a bush, invisible or in concealed.
*When affected by , this ability is neither affected by cooldown reduction, cooldown speed nor costs any mana.
|bugs =
}}
to the targets along the way and slow them by 40% for 2 seconds.
|level-scaling = Base Damage: 300 / 340 / 380/420 / 460 / 500
|calc =
|term-1 = Magic Damage Skill
|term-2 = Movement Speed
|term-3 =
|notes =*Has the range of 5 unit, beginning slightly behind .
*The ability first displays the animation and sound, then the cooldown, damage and effect gradually in a rectangular area, which in some cases when being controlled during the cast delay, only the animation is displayed.
|bugs =
|spellvamp-ratio=50%}}
|-|Default=
, she gains and becomes invincible while dealing continuous damage to nearby enemies.When Lunox uses , she gains and can blink in a target direction and greatly reduces the cooldown of for a brief period.
|level-scaling = Base Damage: 100 / 120 / 140
|term-1 = Invincible
|term-2 = Blink
|term-3 =
|notes =
|bugs =
}}
|-|Power of Order=
every 0.5 seconds to nearby enemies.
|spellvamp-ratio=50%
|level-scaling = Base Damage: 100 / 120 / 140
|calc =
|term-1 = Invincible
|term-2 = AoE
|notes = *Brilliance and Darkening have separate cooldown timer.
*Has the radius of 3.2 unit.
* and items like can be used during the process.
*Does not remove any ongoing control effects or impending buff, such as Cyclone Eye, but removes , does not pass through obstacles.
* disappears on the minimap for the duration.
* is still attackable by creeps, minions, Lord and Turtle.
*The remaining invincible time is visible to both allies and enemies.
*The first pulse takes effect right upon cast. Result in total 6 damage pulses.
|bugs =*If the graphic setting is not suitable, certain battlefield effects will disappear or does not display when is invincible.
}}
|-|Power of Chaos=
to nearby enemies, slowing them by 30% for 4 seconds.For the next 4s, Lunox enhances her to greatly reduce the cooldown of (unaffected by CD Reduction). When casting while the State is still active, Mana will not be reduced.
|level-scaling = Base Damage: 250 / 350 / 450
|calc =
|term-2 = Magic Damage Skill
|term-1 = Blink
|notes =*Brilliance and Darkening have separate cooldown timer.
*The dash has the distance of 3.5 unit, the slow and damage effect has the distance of 3.2 unit.
*The cast range of becomes visible for the duration.
*The cooldown of is set to 0.3 seconds and is not affected by cooldown reduction and cooldown speed for the duration.
* does not cost mana for the duration.
*The duration begins as soon as the ability is cast, which means if the landing is interrupted, the damage and slow effect of this skill does not take effect.
*The remaining duration is visible to both allies and enemies.
*If has neither Order or Chaos stack upon learning ultimate, this ultimate is selected by default.
|bugs =*If Lunox cast instantly after casting , the AoE damage and slow effect of will not register.
}}