

“'''Stone man awakened from sleep.'''Through the morning mists of The [[Land of Dawn]] strides the towering Fortress Titan, pausing to listen as migrating birds share tales from distant shores. Though it has weathered countless ages as the last creation of the Ancient Ones, it still sees the world with the wonderment of a child. Upon its shoulders rests a broken castle tower—a most unlikely weapon—while the very stones of its composition were a record of the Ancient Ones' brave defiance across these lands. It roams the [[Land of Dawn]] in an endless quest, seeking both its creators and kindred spirits who will carry on the legacy of the Ancients.”
Lore & Story
Skills

Bastion of Stone
Grock gains a Shield equal to 14% of his Max HP and empowers the next Basic Attack to deal Physical Damage equal to 4 (+2% Total Physical Defense)% of the target's Max HP (capped at 300(+20*Hero Level) against non-hero units). This effect has a 18-12s cooldown (decreases with level), which reduces by 200% when near terrain. Grock's skills cannot be interrupted, and he gains 30(+6*Hero Level)% extra Physical Defense while the Shield is active.

Mighty Swing
CD: 8Grock strikes forward with massive force, dealing 240 (+100% Extra Physical Attack) Physical Damage. Enemies with obstacles behind them are knocked back into the obstacle, launched airborne, and take extra Physical Damage equal to 4 (+2% Total Physical Defense)% of their Max HP (capped at 300(+20*Hero Level) against non-hero units). If there are no obstacles behind, enemies are only knocked back slightly.

Earthen Rampart
CD: 14After a brief delay, Grock summons a stone wall in the target area, dealing 100 (+60% Extra Physical Attack) Physical Damage and knocking enemies towards him. Use Again: Cancel the wall early.

Tectonic Charge
CD: 55Grock charges forward and gains Control Immunity, dealing 100 (+50% Total Physical Attack) Physical Damage to enemies in his path. Upon hitting terrain, he immediately stops and triggers a massive explosion that knocks nearby enemies airborne for 1s and deals 650 (+300% Total Physical Attack) Physical Damage. If this skill doesn't hit terrain, 50% of its cooldown is refunded.
Combo Guides
TEAMFIGHT COMBOS
In teamfights,initiate with Grock's 2nd Skill to trap the enemies,then charge into the wall with his Ultimate.While the enemies are airborne, find a good angle to slam them into the wall with his 1st Skill and send them airborne again,then finish up with Basic Attacks.
LANING COMBOS
In small skirmishes,use Grock's 2nd Skill to knock the enemy toward him,then use his 1st Skill to slam them into the wall.Use his Ultimate to charge into the wall and knock them airborne again,and finish the job with Basic Attacks.
Official Counter Analysis
Counters
Grock works well against heroes who cannot Blink over his wallto escape his CC,such as Gord and Layla.
Countered By
Grock is countered by Magic Damage heroes with Blink who can kite him with relative ease,such as Kimmy and Harley.
Good Teammates
Grock's Ultimate is a powerful CC that covers a wide area,so he pairs well with Mages like Odette and Pharsa to maximize their AOE damage.
Matchup Analysis
Strong Against
Recommended Builds
Team Buff
Spell: ExecuteEmblem: Tank Emblem
Thunder Belt
Warrior Boots - Dire Hit
Immortality
Athena's Shield
Dominance Ice
Cursed HelmetDurable
Spell: ExecuteEmblem: Tank Emblem
Antique Cuirass
Warrior Boots
Immortality
Athena's Shield
Dominance Ice
OracleBurst
Spell: ExecuteEmblem: Tank Emblem
Blade of the Heptaseas
Warrior Boots
Blade of Despair
War Axe
Brute Force Breastplate
ImmortalityOfficial Matchups

Togther they are a lane you do not want to deal with, Grock's Guardian Barrier helps fanny dive towers and be a nuisance in the early game.

Odette's ulitmate can be canceled my Grock's Wild Charge leaving Odette dead.

He is a Hard counter to Grock due to his ultimate that makes Grock immobile, and useless in a team fight.
Base Stats
Profile
How to counter Grock
Counter heroes, items, emblems, spells and matchups against Grock.
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