

“'''A carefree, genetically enchanced fox that wields advanced portal technology.'''Chip was once a small fox just trying to survive in the harsh deserts of Agelta. By chance, he was found by Dr. Baker and brought to Laboratory 1718 where he was genetically enhanced with superior intelligence and tasked with testing the lab's portal technology. However, he has always been lazy by nature and just wanted to enjoy a carefree life. When an inner power struggle took place at the secret lab, Chip's life was turned upside down and he was forced to make a tough decision. To be able to return to his carefree life, he had to work hard one last time.”
Lore & Story
Skills

Snack Time!
Chip starts eating potato chips once every 2s when out of combat, regenerating HP equal to 300 plus 45% of lost HP after finishing a whole bag (requires 4 bites). After eating a bag of chips, Chip will be full and cannot eat again for 5s. (The bite count will be saved if he enters combat before finishing a whole bag.)

Crash Course
CD: 5.5 Mana Cost: 40Chip rams his hovercraft into the ground, dealing Magic Damage equal to 100 plus 4% of the target's Max HP and applying Chip's Mark on enemy units hit. Chip gains a 300 (+60% Total Magic Power) Shield upon hitting an enemy hero, which increases by 40% for each additional enemy hero hit. Chip's next Basic Attack will become ranged and also hit all nearby enemies with Chip's Mark, detonating the mark to deal 150 (+30% Total Magic Power) Magic Damage and stun each target for 0.6s.

Overtime
CD: 13 Mana Cost: 75Chip rushes for 2s, gaining up to 65% extra Movement Speed, after which he maintains the max speed for 2s. Chip's next Basic Attack will cause him to charge at the enemy, dealing 200 (+30% Total Magic Power) Magic Damage and knocking them back slightly.

Shortcut
CD: 70 Mana Cost: 110Chip drops the Main Portal on an enemy hero, dealing 200 (+60% Total Magic Power) Magic Damage and briefly slowing them by 25%. The Main Portal deals 2 times the damage and immobilizes them for 1s after a delay. Meanwhile, he creates Connecting Portals near allied heroes 10 units away and behind the allied Base. The Main Portal and Connecting Portals last up to 15s. Connecting Portal: Heroes (on both teams) can teleport from Connecting Portals to the Main Portal, and allied heroes gain Burst Movement Speed for 1.5s and a 500 shield. Main Portal: The Main Portal inherits 70% of Chip's attributes. Heroes can stand on the Main Portal for 2s to return to the Connecting Portal they came from. Casting skills or launching Basic Attacks will reset the stand time.

Why Walk?
Chip has 4 fixed Beacons on the map when the battle starts. Use this skill to teleport to any other Beacon. (This skill cannot be used in combat.)
Combo Guides
TEAMFIGHT COMBOS
In teamfights, use Chip's 2nd Skill preemptively to build up speed, then hit a target with his Basic Attack and deploy the Main Portal with his Ultimate. Follow up with his 1st Skill on the enemy and another Basic Attack to stun them while the Main Portal's delayed effect slows them, and continue the fight as allies portal in.
LANING COMBOS
When ganking, use Chip's 2nd Skill to quickly get behind the target and knock them into your team with the enhanced Basic Attack, then follow up with his 1st Skill and another Basic Attack to stun them.
Official Counter Analysis
Counters
Chip possesses strong initiation and CC abilities, making him a great counter against heroes with low mobility or those who are relatively squishy, such as Vexana, Layla, and Ixia.
Countered By
Since enemies can also use Chip's Connecting Portals, certain heroes with strong teamfighting abilities, like Barats and Tigreal, can use them to their advantage.
Good Teammates
Chip's Ultimate allows his team to group up from anywhere, so he works well with heroes who can't cross the map quickly but excel in teamfights, such as Alpha, Hanabi, and Kadita.
Matchup Analysis
Strong Against
Chip possesses strong initiation and CC abilities, making him a great counter against heroes with low mobility or those who are relatively squishy, such as Vexana, Layla, and Ixia.
LaylaChip possesses strong initiation and CC abilities, making him a great counter against heroes with low mobility or those who are relatively squishy, such as Vexana, Layla, and Ixia.
IxiaChip possesses strong initiation and CC abilities, making him a great counter against heroes with low mobility or those who are relatively squishy, such as Vexana, Layla, and Ixia.
Weak Against
Since enemies can also use Chip's Connecting Portals, certain heroes with strong teamfighting abilities, like Barats and Tigreal, can use them to their advantage.
TigrealSince enemies can also use Chip's Connecting Portals, certain heroes with strong teamfighting abilities, like Barats and Tigreal, can use them to their advantage.
Recommended Builds
Team Buff
Spell: RevitalizeEmblem: Tank Emblem
Warrior Boots - Conceal
Dominance Ice
Fleeting Time
Athena's Shield
Antique Cuirass
ImmortalityDurable
Spell: RevitalizeEmblem: Tank Emblem
Warrior Boots - Conceal
Antique Cuirass
Fleeting Time
Guardian Helmet
Twilight Armor
ImmortalitySustained DPS
Spell: RevitalizeEmblem: Tank Emblem
Warrior Boots - Conceal
Thunder Belt
Cursed Helmet
Radiant Armor
Blade Armor
Sky Guardian HelmetBase Stats
Profile
How to counter Chip
Counter heroes, items, emblems, spells and matchups against Chip.
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